Right now boasting a shitload of art prints, hopefully including all the pictures from recent-ish years about which you have said to me, “I’d love to buy a print of that.” But if not, please tell me what’s missing — I’ll clean it up and make it available. (This invitation includes comic pages too, not just illustrations.)
I can put these pictures on other products as well, like t-shirts, smartphone cases, wall clocks and so on, but they require a little extra design work, so if there’s something in particular you’d like to see, let me know.
As you may remember, an early version of Spectrum Spelunker was the second place winner in Eegra’s Game-Makin’ Shindig back in 2008. At the time, I offered to make a background for a future version of the game, which Tim Jenkins (the project’s coordinator) took me up on. Then, of course, I spent two years not doing it, until recently Tim got back to me with a deadline. That usually helps.
(Click on any of those for the full-sized version.)
Tim’s specifications were fairly simple: Three layers; layers must tile/repeat horizontally; fairly abstract; no solid black outlines; four different colour schemes if I could be bothered.
This background is for the ‘Time Attack’ mode, so I wanted to suggest the feeling of time passing, but not using cheap, trite images like clocks floating around or some such. (There’s an hourglass in there, but somehow I’ve forgiven myself.) I also wanted to do something clever with the game’s parallax scrolling. Hence, the phases of the moon passing through the ‘face’ of the central monolith, when the game is in motion. The monoliths themselves hopefully evoke something vaguely ancient and time-y, and at the same time, they might seem to resemble pendulums or other tiny, cog-like clock parts.
I haven’t actually seen my background in action, yet! When there’s a video available, I’ll update this post.
UPDATE: At last, the official trailer for Spectrum Spelunker. You can see my background in action, a bit, as well as all the other backgrounds, a bit.
You can buy the new version of Spectrum Spelunker at the Mac App Store, right now. I believe a Windows version is forthcoming! Stay tuned. There’s also a (quite sexy) soundtrack available here. I listened to the Time Attack music while working on the background. I also listened to empty-headed anime girls singing twinkly Sex Pistols songs. So… there you go.
This post was originally a portfolio page, but I’ve changed my mind about how to organise such stuff on this website. You can now consider this gallery an overview of the last few years, up ’til the time of posting.
The illustrations below are sampled from both personal and professional work, including a number of commissions for private clients. If you’d like to see more of this sort of thing, visit my deviantART gallery, and/or read some of my webcomics.
YES, OF COURSE Patrick does commissions. Apart from his usual comics and illustrations, he would especially like to design character stationery, and make art for videogames somehow. Just putting that out there.